3D Character Workflow: -Started with silhouettes and then moved on to value patterning, in Procreate. -Chose the character concept I liked and made a 2D character turn around as well as a finished pedestal piece of the character in Procreate. -Started sculpting in Zbrush using a base mesh for the body. -Made the clothes in Marvelous Designer and exported them to Zbrush. -Made the jewellery in Rhino and exported them to Zbrush. -Fixed meshes in Zbrush and added materials to objects to show different objects clearly. -Polypainted back tattoo and few other minutes details in Zbrush. -Rendered in Zbrush.